New post-processing effects

Today we launched a new demo which shows off the new post-processing effects. As you can see, we now got both the graphics quality we need, without sacrificing the frame rate we deserve! This is about 50 FPS on an i9 with a 1080 Ti and 64 MB of RAM, on Ultra Settings, in very graphics-intensive environments. It won’t get any worse than this framerate-wise, and even on Low Settings the game looks very, very acceptable!

Now we got the basics nailed down, it’s time to start working on the very first quest. Oh, and a minimap. And a compass. So much to do, so much to do…

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Dialogue system connected, character fade out
New minimap!