New minimap!

Sometimes things go easy. Like this new minimap. There was one issue when we used orthographic projection: the water didn’t render and you could see right through the bottom of lakes, like they had been laid dry. This is because in orthographic projection, Unity always renders terrain on top of water. This was easily solved though: the camera now uses Perspective projection.

Post your comment

New post-processing effects
Minimap icons and new compass